pre-arc on event_bus.rs

This commit is contained in:
2025-07-01 17:42:09 +02:00
parent fe4695cfec
commit e4b62ec7c7
16 changed files with 1103 additions and 387 deletions

161
Cargo.lock generated
View File

@@ -184,6 +184,56 @@ dependencies = [
"windows",
]
[[package]]
name = "crossbeam"
version = "0.8.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1137cd7e7fc0fb5d3c5a8678be38ec56e819125d8d7907411fe24ccb943faca8"
dependencies = [
"crossbeam-channel",
"crossbeam-deque",
"crossbeam-epoch",
"crossbeam-queue",
"crossbeam-utils",
]
[[package]]
name = "crossbeam-channel"
version = "0.5.15"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "82b8f8f868b36967f9606790d1903570de9ceaf870a7bf9fbbd3016d636a2cb2"
dependencies = [
"crossbeam-utils",
]
[[package]]
name = "crossbeam-deque"
version = "0.8.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9dd111b7b7f7d55b72c0a6ae361660ee5853c9af73f70c3c2ef6858b950e2e51"
dependencies = [
"crossbeam-epoch",
"crossbeam-utils",
]
[[package]]
name = "crossbeam-epoch"
version = "0.9.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5b82ac4a3c2ca9c3460964f020e1402edd5753411d7737aa39c3714ad1b5420e"
dependencies = [
"crossbeam-utils",
]
[[package]]
name = "crossbeam-queue"
version = "0.3.12"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0f58bbc28f91df819d0aa2a2c00cd19754769c2fad90579b3592b1c9ba7a3115"
dependencies = [
"crossbeam-utils",
]
[[package]]
name = "crossbeam-utils"
version = "0.8.21"
@@ -224,10 +274,16 @@ dependencies = [
]
[[package]]
name = "futures-core"
version = "0.3.31"
name = "getrandom"
version = "0.3.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "05f29059c0c2090612e8d742178b0580d2dc940c837851ad723096f87af6663e"
checksum = "26145e563e54f2cadc477553f1ec5ee650b00862f0a58bcd12cbdc5f0ea2d2f4"
dependencies = [
"cfg-if",
"libc",
"r-efi",
"wasi",
]
[[package]]
name = "gimli"
@@ -241,6 +297,12 @@ version = "0.15.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "84b26c544d002229e640969970a2e74021aadf6e2f96372b9c58eff97de08eb3"
[[package]]
name = "heck"
version = "0.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2304e00983f87ffb38b55b444b5e3b60a884b5d30c0fca7d82fe33449bbe55ea"
[[package]]
name = "indexmap"
version = "2.9.0"
@@ -283,16 +345,6 @@ dependencies = [
"wasm-bindgen",
]
[[package]]
name = "kanal"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9e3953adf0cd667798b396c2fa13552d6d9b3269d7dd1154c4c416442d1ff574"
dependencies = [
"futures-core",
"lock_api",
]
[[package]]
name = "libc"
version = "0.2.172"
@@ -511,12 +563,13 @@ name = "ox_speak_rs"
version = "0.1.0"
dependencies = [
"cpal",
"crossbeam",
"event-listener",
"kanal",
"num_enum",
"opus",
"parking_lot",
"strum",
"tokio",
"uuid",
]
[[package]]
@@ -587,6 +640,12 @@ dependencies = [
"proc-macro2",
]
[[package]]
name = "r-efi"
version = "5.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "74765f6d916ee2faa39bc8e68e4f3ed8949b48cccdac59983d287a7cb71ce9c5"
[[package]]
name = "redox_syscall"
version = "0.5.13"
@@ -623,6 +682,26 @@ version = "1.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "94143f37725109f92c262ed2cf5e59bce7498c01bcc1502d7b9afe439a4e9f49"
[[package]]
name = "serde"
version = "1.0.219"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5f0e2c6ed6606019b4e29e69dbaba95b11854410e5347d525002456dbbb786b6"
dependencies = [
"serde_derive",
]
[[package]]
name = "serde_derive"
version = "1.0.219"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5b0276cf7f2c73365f7157c8123c21cd9a50fbbd844757af28ca1f5925fc2a00"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "shlex"
version = "1.3.0"
@@ -635,6 +714,28 @@ version = "1.15.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "67b1b7a3b5fe4f1376887184045fcf45c69e92af734b7aaddc05fb777b6fbd03"
[[package]]
name = "strum"
version = "0.27.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f64def088c51c9510a8579e3c5d67c65349dcf755e5479ad3d010aa6454e2c32"
dependencies = [
"strum_macros",
]
[[package]]
name = "strum_macros"
version = "0.27.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c77a8c5abcaf0f9ce05d62342b7d298c346515365c36b673df4ebe3ced01fde8"
dependencies = [
"heck",
"proc-macro2",
"quote",
"rustversion",
"syn",
]
[[package]]
name = "syn"
version = "2.0.101"
@@ -699,6 +800,18 @@ version = "1.0.18"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5a5f39404a5da50712a4c1eecf25e90dd62b613502b7e925fd4e4d19b5c96512"
[[package]]
name = "uuid"
version = "1.17.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3cf4199d1e5d15ddd86a694e4d0dffa9c323ce759fea589f00fef9d81cc1931d"
dependencies = [
"getrandom",
"js-sys",
"serde",
"wasm-bindgen",
]
[[package]]
name = "walkdir"
version = "2.5.0"
@@ -709,6 +822,15 @@ dependencies = [
"winapi-util",
]
[[package]]
name = "wasi"
version = "0.14.2+wasi-0.2.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9683f9a5a998d873c0d21fcbe3c083009670149a8fab228644b8bd36b2c48cb3"
dependencies = [
"wit-bindgen-rt",
]
[[package]]
name = "wasm-bindgen"
version = "0.2.100"
@@ -975,3 +1097,12 @@ checksum = "c06928c8748d81b05c9be96aad92e1b6ff01833332f281e8cfca3be4b35fc9ec"
dependencies = [
"memchr",
]
[[package]]
name = "wit-bindgen-rt"
version = "0.39.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6f42320e61fe2cfd34354ecb597f86f413484a798ba44a8ca1165c58d42da6c1"
dependencies = [
"bitflags 2.9.1",
]

View File

@@ -15,11 +15,10 @@ path = "src/lib.rs"
opus = "0.3"
cpal = "0.16"
#ringbuf = "0.4"
#crossbeam = "0.8"
kanal = "0.1" # attente du fix sur le recv_timeout qui fait burn le cpu
#kanal = { git = "https://github.com/fereidani/kanal.git" }
crossbeam = "0.8"
event-listener = "5.4"
num_enum = "0.7"
parking_lot = "0.12"
uuid = {version = "1.17", features = ["v4", "serde"]}
tokio = "1.45"
#rtrb = "0.3"
strum = {version = "0.27", features = ["derive"]}

View File

@@ -2,12 +2,22 @@
use std::sync::Arc;
use crate::audio::capture::{AudioCapture, Microphone};
use crate::net::udp_client::UdpSession;
use crate::services::audio::AudioCaptureService;
use crate::services::network::NetworkService;
pub struct Context {
// Audio related
host: Arc<cpal::Host>,
microphone: Microphone,
audio_capture: AudioCapture
audio_capture: AudioCapture,
// Network related
udp_session: UdpSession,
// Service related
audio_capture_service: AudioCaptureService,
network_service: NetworkService,
// todo : mettre tous les contextes de l'app nécessaire au bon fonctionnement de celle ci, udpclient, catpure audio, lecture audio ....
// L'idéal étant que tout soit chargé "statiquement" dans le contexte de l'application pour être "relié" dans le runtime
@@ -19,18 +29,66 @@ impl Context {
let microphone = Microphone::default(&host)?;
let audio_capture = AudioCapture::new(microphone.clone());
// Arc::new(UdpClient::new())
// Arc::new(AudioCapture::new())
// etc ...
let udp_session = UdpSession::new()?;
let audio_capture_service = AudioCaptureService::new(audio_capture.sub_encoded(), udp_session.clone());
let network_service = NetworkService::new(udp_session.clone());
Ok(Self {
host,
microphone,
audio_capture
audio_capture,
udp_session,
audio_capture_service,
network_service,
})
}
pub fn get_host(&self) -> Arc<cpal::Host> {
self.host.clone()
// === composants ===
pub fn start_audio_capture(&mut self) -> Result<(), String> {
self.audio_capture.start_capture()
}
pub fn stop_audio_capture(&mut self) -> Result<(), String> {
self.audio_capture.stop_capture()
}
// === Network ===
pub fn connect_to(&mut self, server_addr: &str) -> Result<(), String> {
self.udp_session.connect(server_addr)
}
// === Services ===
pub fn start_audio_capture_service(&mut self) -> Result<(), String> {
self.audio_capture_service.audio_to_network();
Ok(())
}
// === getters ===
pub fn host(&self) -> &Arc<cpal::Host> {
&self.host
}
pub fn microphone(&self) -> &Microphone {
&self.microphone
}
pub fn audio_capture(&mut self) -> &mut AudioCapture {
&mut self.audio_capture
}
pub fn udp_session(&self) -> &UdpSession {
&self.udp_session
}
pub fn audio_capture_service(&self) -> &AudioCaptureService {
&self.audio_capture_service
}
pub fn network_service(&self) -> &NetworkService {
&self.network_service
}
}

View File

@@ -1,20 +1,41 @@
// Logiques actives (connexion des différents composants, création des threads ...)
use std::sync::Arc;
use std::sync::{Arc};
use std::thread;
use std::time::Duration;
use parking_lot::Mutex;
use crate::app::context::Context;
pub struct Runtime{
context: Arc<Context>
context: Arc<Mutex<Context>>
}
impl Runtime {
pub fn new(context: Arc<Context>) -> Runtime {
pub fn new(context: Arc<Mutex<Context>>) -> Runtime {
Self {
context
}
}
pub fn run(&self) {
pub fn run(&mut self) -> Result<(), String> {
let mut context = self.context.lock();
// Démarrage des services
context.audio_capture_service().start();
context.network_service().start();
// Démarrage des composants
// Network
let _udp_client = context.connect_to("127.0.0.1:5000")?;
// Audio in
let _audio_capture = context.start_audio_capture()?;
Ok(())
}
pub fn main_loop(&self) {
loop {
thread::sleep(Duration::from_millis(100));
}
}
}

View File

@@ -4,8 +4,9 @@ use std::thread;
use std::thread::JoinHandle;
use cpal::{BufferSize, Device, Host, Stream, StreamConfig, SupportedStreamConfig, SampleRate, InputCallbackInfo};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use crossbeam::channel::Receiver;
use crate::audio::opus::{AudioOpus, AudioOpusEncoder};
use crate::utils::event_bus::{AudioInputBus};
use crate::utils::event_bus::{AudioInputBus, EncodedAudioData, RawAudioData};
use crate::utils::ringbuf::{RingBufReader, RingBuffer};
pub enum AudioCaptureError {
@@ -72,7 +73,7 @@ pub struct AudioCapture {
worker: Option<JoinHandle<()>>,
running: Arc<AtomicBool>,
// exposed ringbuf
// exposed eventbus
event_bus: AudioInputBus,
}
@@ -80,7 +81,7 @@ impl AudioCapture {
pub fn new(microphone: Microphone) -> Self {
Self {
microphone,
ringbuf: RingBuffer::<i16>::new(48000),
ringbuf: RingBuffer::<i16>::new(4096), // 10 frames = 200 ms
stream: None,
worker: None,
running: Arc::new(AtomicBool::new(false)),
@@ -127,11 +128,11 @@ impl AudioCapture {
stream.play().map_err(|e| format!("Erreur de lancement du stream: {e}"))?;
self.stream = Some(stream);
self.worker = Some(worker);
println!("Audio capture started");
Ok(())
}
fn audio_processing(mut reader: RingBufReader<i16>, worker_running: Arc<AtomicBool>, mut encoder: AudioOpusEncoder, event_bus: AudioInputBus) {
fn audio_processing(reader: RingBufReader<i16>, worker_running: Arc<AtomicBool>, mut encoder: AudioOpusEncoder, event_bus: AudioInputBus) {
let mut frame = [0i16; 960];
while worker_running.load(Ordering::Relaxed){
@@ -143,7 +144,7 @@ impl AudioCapture {
break;
}
let raw_data = Arc::new(frame.to_vec());
let raw_data = frame.to_vec();
event_bus.broadcast_raw(raw_data.clone());
match encoder.encode(&frame) {
@@ -159,7 +160,7 @@ impl AudioCapture {
println!("Fermeture de l'audio processing.")
}
pub fn stop_capture(&mut self){
pub fn stop_capture(&mut self) -> Result<(), String> {
println!("🛑 Arrêt en cours...");
// 1⃣ Signal d'arrêt global
@@ -180,5 +181,14 @@ impl AudioCapture {
self.ringbuf.clear();
println!(" Capture audio arrêtée.");
Ok(())
}
pub fn sub_raw(&self) -> Receiver<RawAudioData> {
self.event_bus.subscribe_raw()
}
pub fn sub_encoded(&self) -> Receiver<EncodedAudioData> {
self.event_bus.subscribe_encoded()
}
}

59
src/audio/mixer.rs Normal file
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@@ -0,0 +1,59 @@
// Mixage de toutes les sources audio
// il sera nécessaire d'aller chercher sur chaque source les buffer audio
use std::thread;
use crossbeam::channel::{bounded, Receiver, Sender};
pub struct AudioMixer {
// Canal qui reçoit tout l'audio de l'app
audio_receiver: Receiver<i16>,
audio_sender: Sender<i16>,
// Sortie vers playback
playback_sender: Sender<i16>,
// Buffer de mixage
mix_buffer: Vec<i16>,
}
impl AudioMixer {
pub fn new(playback_sender: Sender<i16>) -> Self {
let (audio_sender, audio_receiver) = bounded(960*10); // 10 trames de retard max
Self {
audio_sender,
audio_receiver,
playback_sender,
mix_buffer: Vec::with_capacity(1920), // 20ms/stéréo/48khz
}
}
pub fn start(&self) {
// Stratégie live (pas besoin d'être dans un thread)
// aller chercher les buffers audio de chaque user (UserManager.read_buffers())
// aller chercher les buffers audio des notifications
// aller chercher les buffers audio de X...
// mixer le tout
// écrire dans mix_buffer
// Stratégie pré-work (n-1)
// aller chercher les buffers audio de chaque user (UserManager.read_buffers())
// aller chercher les buffers audio des notifications
// aller chercher les buffers audio de X...
// écrire dans mix_buffer
// real_time_event.sleep (on attend)
// Quand cpal.callback est déclencher, lecture de mix_buffer
// real_time_event.réveil (on relance au début)
//
let receiver = self.audio_receiver.clone();
thread::spawn(move || {
let mut pending_frames = Vec::<i16>::new();
loop {
}
});
}
}

View File

@@ -2,3 +2,5 @@ pub mod capture;
pub mod playback;
pub mod opus;
pub mod stats;
pub mod mixer;
pub mod user_manager;

65
src/audio/user_manager.rs Normal file
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@@ -0,0 +1,65 @@
// Gestion de tous les utilisateur
// Mixer viendra chercher les frames (avec read_buffers)
use std::collections::HashMap;
use std::sync::Arc;
use crate::utils::ringbuf::RingBuffer;
pub type UserId = [u8; 16];
#[derive(Clone)]
pub struct UserManager {
users: Arc<HashMap<UserId, UserJitterBuffer>>,
}
pub struct UserJitterBuffer {
ringbuf: RingBuffer<i16>
}
impl UserManager {
pub fn new() -> Self {
Self {
users: Arc::new(HashMap::new())
}
}
pub fn read_buffers(&self) -> Vec<[i16; 960]> {
// todo : Pas optimisé du tout, juste une conception basique pour le moment.
// les frames seront "merge/mix" dans Mixer
let mut buffers = Vec::<[i16; 960]>::new();
for user in self.users.values() {
let user_buffer = user.read_buffer();
if user_buffer.len() == 960 {
buffers.push(user_buffer);
}
};
return buffers;
}
}
impl UserJitterBuffer {
pub fn new() -> Self {
Self {
ringbuf: RingBuffer::new(48000)
}
}
pub fn read_buffer(&self) -> [i16; 960] {
// todo : Pas optimisé du tout, juste une conception basique pour le moment.
let reader = self.ringbuf.reader();
let mut buffer = [0i16; 960];
reader.pop_slice(&mut buffer);
return buffer;
}
pub fn write_buffer(&self, buffer: Vec<u8>) {
// todo : Pas optimisé du tout, juste une conception basique pour le moment.
// Pour le moment le système est pensé en mode "tout va bien",
// mais il va falloir faire le système basé sur le numéro de la séquence (drop si paquet en retard par rapport à un autre etc ...)
// décodage avec opus
// injecter dans self.ringbuf
}
}

View File

@@ -2,3 +2,4 @@ pub mod app;
pub mod audio;
pub mod net;
pub mod utils;
pub mod services;

View File

@@ -1,55 +1,14 @@
// mod modules;
// mod utils;
use std::sync::Arc;
use ox_speak_rs::app::context;
use parking_lot::{Mutex};
use ox_speak_rs::app::context::Context;
use ox_speak_rs::app::runtime::Runtime;
// use modules::audio_processor_in::{Microphone, AudioCapture};
// use modules::client::UdpClient;
fn main() {
println!("Hello, world!");
let microphone = Microphone::new(None).unwrap();
let mut capture = AudioCapture::new(microphone).unwrap();
let mut udpclient = UdpClient::new("127.0.0.1:5000".to_string()).unwrap();
// ✅ Subscribe avant start
let raw_receiver = capture.event_bus.subscribe_raw().unwrap();
let encoded_receiver = capture.event_bus.subscribe_encoded().unwrap();
capture.start_capture().unwrap();
udpclient.start().unwrap();
// Créer le handle audio (zero-copy, thread-safe)
let audio_handle = udpclient.create_audio_handle().unwrap();
// Thread pour traiter raw
std::thread::spawn(move || {
while let Ok(data) = raw_receiver.recv() {
// println!("📊 Raw: {} échantillons", data.len());
}
});
// Thread pour traiter encoded
std::thread::spawn(move || {
while let Ok(encoded_data) = encoded_receiver.recv() {
if let Err(e) = audio_handle.send_audio_frame((*encoded_data).clone()) {
eprintln!("⚠️ {}", e);
}
}
});
// todo : delete ce qui a au dessus, je garde le temps de migrer.
let context = Arc::new(Context::new());
let runtime = Runtime::new(context);
runtime.run();
loop {
std::thread::sleep(std::time::Duration::from_secs(1));
}
fn main() -> Result<(), String> {
let context = Context::new()?;
let context = Arc::new(Mutex::new(context));
let mut runtime = Runtime::new(context);
runtime.run()?;
runtime.main_loop();
Ok(())
}

View File

@@ -1,74 +1,213 @@
use num_enum::{IntoPrimitive, TryFromPrimitive};
use std::sync::Arc;
use strum::{EnumIter, FromRepr};
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, IntoPrimitive, TryFromPrimitive)]
#[derive(Debug, Clone, Copy, Hash, Eq, PartialEq, EnumIter, FromRepr)]
pub enum UDPMessageType {
Ping = 0,
Audio = 1,
}
// Usage pour la conversion
impl UDPMessageType {
pub fn peek_message_type(data: &[u8]) -> Option<Self> {
if data.is_empty() {
pub fn from_u8(value: u8) -> Option<Self> {
Self::from_repr(value)
}
pub fn to_u8(self) -> u8 {
self as u8
}
pub fn from_message(message: &[u8]) -> Option<Self> {
if message.is_empty() {
return None;
}
Self::try_from(data[0]).ok()
Self::from_u8(message[0])
}
}
/// Message envoyé au serveur depuis le client
/// Messages client → serveur (SERIALIZE ONLY)
#[derive(Debug, Clone, PartialEq)]
pub enum MessageCall {
// 0[u8]uuid4[u8;16/uuid4]
Ping {message_id: [u8; 16]}, // (0)
// 1[u8]4000[u16]data[u8; unlimited]
Audio {sequence: u16, data: Vec<u8>},
Ping { message_id: [u8; 16] },
Audio { sequence: u16, data: Arc<Vec<u8>>}, // Utilisation de Arc pour éviter les copy entre les threads
}
/// Messages serveur → client (DESERIALIZE ONLY)
#[derive(Debug, Clone, PartialEq)]
pub enum MessageEvent {
Ping { message_id: [u8; 16] },
Audio { user: [u8; 16], sequence: u32, data: Vec<u8> },
}
// ═══════════════════════════════════════════════════════════════════════════════
// SERIALIZATION (Client → Serveur)
// ═══════════════════════════════════════════════════════════════════════════════
impl MessageCall {
/// Sérialisation optimisée
pub fn to_bytes(&self) -> Vec<u8> {
match self {
Self::Ping { message_id } => {
let mut buf = Vec::with_capacity(17);
buf.push(UDPMessageType::Ping as u8);
buf.extend_from_slice(message_id);
buf
}
Self::Audio { sequence, data } => {
let mut buf = Vec::with_capacity(3 + data.len());
buf.push(UDPMessageType::Audio as u8);
buf.extend_from_slice(&sequence.to_be_bytes());
buf.extend_from_slice(data);
buf
}
}
}
// Constructeurs
pub fn ping(message_id: [u8; 16]) -> Self {
Self::Ping { message_id }
}
pub fn audio(sequence: u16, data: Vec<u8>) -> Self {
pub fn audio(sequence: u16, data: Arc<Vec<u8>>) -> Self {
Self::Audio { sequence, data }
}
}
/// Message reçu depuis le serveur au client
#[derive(Debug, Clone, PartialEq)]
pub enum MessageEvent {
// 0[u8]uuid4[u8;16/uuid4]
Ping {message_id: [u8; 16]},
// 1[u8]4000[u32]data[u8; unlimited]
Audio {user: [u8; 16],sequence: u32, data: Vec<u8>},
}
// ═══════════════════════════════════════════════════════════════════════════════
// DESERIALIZATION (Serveur → Client)
// ═══════════════════════════════════════════════════════════════════════════════
impl MessageEvent {
/// Désérialisation sécurisée
pub fn from_bytes(data: &[u8]) -> Result<Self, ParseError> {
if data.is_empty() {
return Err(ParseError::EmptyData);
}
let msg_type = UDPMessageType::from_u8(data[0])
.ok_or(ParseError::InvalidMessageType(data[0]))?;
match msg_type {
UDPMessageType::Ping => Self::parse_ping(data),
UDPMessageType::Audio => Self::parse_audio(data),
}
}
fn parse_ping(data: &[u8]) -> Result<Self, ParseError> {
if data.len() != 17 {
return Err(ParseError::InvalidLength {
expected: 17,
actual: data.len(),
message_type: "Ping",
});
}
let mut message_id = [0u8; 16];
message_id.copy_from_slice(&data[1..17]);
Ok(Self::Ping { message_id })
}
fn parse_audio(data: &[u8]) -> Result<Self, ParseError> {
if data.len() < 21 {
return Err(ParseError::InvalidLength {
expected: 21,
actual: data.len(),
message_type: "Audio (minimum)",
});
}
// user[16] + sequence[4] + data[n]
let mut user = [0u8; 16];
user.copy_from_slice(&data[1..17]);
let sequence = u32::from_be_bytes([data[17], data[18], data[19], data[20]]);
let audio_data = data[21..].to_vec();
Ok(Self::Audio {
user,
sequence,
data: audio_data,
})
}
// Constructeurs
pub fn ping(message_id: [u8; 16]) -> Self {
Self::Ping { message_id }
}
pub fn audio(user: [u8; 16], sequence: u32, data: Vec<u8>) -> Self {
Self::Audio { user, sequence, data }
}
}
impl MessageCall {
pub fn to_bytes(&self) -> Vec<u8> {
let mut buf = Vec::<u8>::with_capacity(15000);
match self {
MessageCall::Ping {message_id} => {
buf.push(UDPMessageType::Ping as u8);
buf.extend_from_slice(&message_id.to_vec());
// ═══════════════════════════════════════════════════════════════════════════════
// ERROR HANDLING
// ═══════════════════════════════════════════════════════════════════════════════
#[derive(Debug, Clone, PartialEq)]
pub enum ParseError {
EmptyData,
InvalidMessageType(u8),
InvalidLength {
expected: usize,
actual: usize,
message_type: &'static str,
},
MessageCall::Audio {sequence, data} => {
buf.push(UDPMessageType::Audio as u8);
buf.extend_from_slice(&sequence.to_be_bytes());
buf.extend_from_slice(&data);
}
}
buf
}
impl std::fmt::Display for ParseError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ParseError::EmptyData => write!(f, "Empty data received"),
ParseError::InvalidMessageType(t) => write!(f, "Invalid message type: {}", t),
ParseError::InvalidLength { expected, actual, message_type } => {
write!(f, "{} message: expected {} bytes, got {}", message_type, expected, actual)
}
}
}
}
impl std::error::Error for ParseError {}
// ═══════════════════════════════════════════════════════════════════════════════
// UTILITIES
// ═══════════════════════════════════════════════════════════════════════════════
/// Fonction utilitaire pour inspecter rapidement un message
pub fn peek_message_type(data: &[u8]) -> Option<UDPMessageType> {
if data.is_empty() {
return None;
}
UDPMessageType::from_u8(data[0])
}
/// Validation rapide sans parsing complet
pub fn validate_message_format(data: &[u8]) -> Result<UDPMessageType, ParseError> {
if data.is_empty() {
return Err(ParseError::EmptyData);
}
let msg_type = UDPMessageType::from_u8(data[0])
.ok_or(ParseError::InvalidMessageType(data[0]))?;
// Validation basique des longueurs
match msg_type {
UDPMessageType::Ping if data.len() != 17 => {
Err(ParseError::InvalidLength {
expected: 17,
actual: data.len(),
message_type: "Ping",
})
}
UDPMessageType::Audio if data.len() < 21 => {
Err(ParseError::InvalidLength {
expected: 21,
actual: data.len(),
message_type: "Audio (minimum)",
})
}
_ => Ok(msg_type),
}
}

View File

@@ -3,34 +3,74 @@ use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread::{self, JoinHandle};
use std::time::Duration;
use kanal::{bounded, Receiver, Sender};
use crossbeam::channel::Receiver;
use parking_lot::RwLock;
use uuid::Uuid;
use crate::net::message::{MessageCall, MessageEvent, UDPMessageType};
use crate::utils::event_bus::{UDPMessageBus, UDPMessageDispatcherBus};
/// UdpClient = équivalent de "Microphone" (bas niveau, gère juste la socket)
pub struct UdpClient {
// Configuration de base
/// Session UDP partageable - handle principal
#[derive(Clone)]
pub struct UdpSession {
inner: Arc<UdpSessionInner>,
}
/// Structure interne de la session
struct UdpSessionInner {
// Configuration
config: RwLock<SessionConfig>,
// État
state: RwLock<SessionState>,
// event_bus
event_bus: UDPMessageBus,
message_event_bus: UDPMessageDispatcherBus,
// Contrôle des threads
running: Arc<AtomicBool>,
threads: RwLock<Vec<JoinHandle<()>>>,
}
#[derive(Clone)]
struct SessionConfig {
server_addr: Option<SocketAddr>,
socket: Option<UdpSocket>,
// État simple
active: bool,
keepalive_interval: Duration,
socket_timeout: Duration,
}
impl UdpClient {
/// Crée un nouveau client UDP (non connecté)
pub fn new() -> Self {
Self {
#[derive(Debug, Clone)]
enum SessionState {
Disconnected,
Connecting,
Connected,
Error(String),
}
impl UdpSession {
/// Crée une nouvelle session UDP
pub fn new() -> Result<Self, String> {
let inner = Arc::new(UdpSessionInner {
config: RwLock::new(SessionConfig {
server_addr: None,
socket: None,
active: false,
}
}
/// Connecte au serveur
pub fn connect<A: ToSocketAddrs>(&mut self, addr: A) -> Result<(), String> {
if self.active {
return Err("Client déjà actif".to_string());
keepalive_interval: Duration::from_secs(10),
socket_timeout: Duration::from_millis(100),
}),
state: RwLock::new(SessionState::Disconnected),
event_bus: UDPMessageBus::with_capacity(4096),
message_event_bus: UDPMessageDispatcherBus::with_capacity(4096),
running: Arc::new(AtomicBool::new(false)),
threads: RwLock::new(Vec::new()),
});
Ok(Self {
inner,
})
}
/// Connecte à un serveur (SYNCHRONE)
pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> Result<(), String> {
// Résoudre l'adresse
let server_addr = addr
.to_socket_addrs()
@@ -38,288 +78,298 @@ impl UdpClient {
.next()
.ok_or_else(|| "Aucune adresse trouvée".to_string())?;
// Mettre à jour la configuration
{
let mut config = self.inner.config.write();
config.server_addr = Some(server_addr);
}
// Démarrer la session
self.start_internal()?;
println!("🌐 UdpSession connectée à {}", server_addr);
Ok(())
}
/// Déconnecte la session (SYNCHRONE)
pub fn disconnect(&self) {
self.stop_internal();
let mut state = self.inner.state.write();
*state = SessionState::Disconnected;
println!("🌐 UdpSession déconnectée");
}
/// Change de serveur (SYNCHRONE)
pub fn change_server<A: ToSocketAddrs>(&self, new_addr: A) -> Result<(), String> {
let was_connected = matches!(*self.inner.state.read(), SessionState::Connected);
if was_connected {
self.disconnect();
}
self.connect(new_addr)?;
Ok(())
}
/// Envoie des données
pub fn send(&self, data: MessageCall) -> Result<(), String> {
if !matches!(*self.inner.state.read(), SessionState::Connected) {
return Err("Session non connectée".to_string());
}
self.inner.event_bus.broadcast_outgoing(data);
// self.inner.outbound_tx
// .try_send(data)
// .map_err(|_| "Canal d'envoi saturé".to_string())?;
Ok(())
}
// /// Récupère un message reçu (non-bloquant)
// pub fn try_recv(&self) -> Option<(Vec<u8>, SocketAddr)> {
// self.inner.inbound_rx.try_recv().ok()
// }
// /// Récupère un message reçu (bloquant)
// pub fn recv(&self) -> Result<(Vec<u8>, SocketAddr), String> {
// self.inner.inbound_rx
// .recv()
// .map_err(|_| "Canal de réception fermé".to_string())
// }
// /// Obtenir un sender pour l'envoi (utile pour les services)
// pub fn get_sender(&self) -> Sender<Vec<u8>> {
// self.inner.outbound_tx.clone()
// }
// /// Obtenir un receiver pour la réception (utile pour les services)
// pub fn get_receiver(&self) -> Receiver<(Vec<u8>, SocketAddr)> {
// self.inner.inbound_rx.clone()
// }
/// État actuel de la session
pub fn state(&self) -> SessionState {
self.inner.state.read().clone()
}
/// Vérifier si connecté
pub fn is_connected(&self) -> bool {
matches!(*self.inner.state.read(), SessionState::Connected)
}
// === Méthodes internes (SYNCHRONES) ===
fn start_internal(&self) -> Result<(), String> {
if self.inner.running.load(Ordering::Relaxed) {
return Err("Session déjà démarrée".to_string());
}
let config = self.inner.config.read().clone();
let server_addr = config.server_addr
.ok_or("Adresse serveur non définie")?;
// Créer la socket
let socket = UdpSocket::bind("0.0.0.0:0")
.map_err(|e| format!("Erreur socket: {}", e))?;
socket.set_read_timeout(Some(Duration::from_millis(100)))
socket.set_read_timeout(Some(config.socket_timeout))
.map_err(|e| format!("Erreur timeout: {}", e))?;
self.server_addr = Some(server_addr);
self.socket = Some(socket);
// Démarrer les threads
self.inner.running.store(true, Ordering::Relaxed);
println!(" UdpClient connecté à {}", server_addr);
Ok(())
}
/// Démarre avec un callback (équivalent de microphone.start(callback))
// pub fn start<F>(&mut self, data_callback: F) -> Result<(), String>
// where
// F: FnMut(&[u8], SocketAddr) + Send + 'static
// {
// if self.active {
// return Err("Client déjà actif".to_string());
// }
//
// if self.socket.is_none() {
// return Err("Client non connecté".to_string());
// }
//
// // Ici on utiliserait le callback pour le receiver
// // (implémentation simplifiée pour l'exemple)
//
// self.active = true;
// println!(" UdpClient démarré avec callback");
// Ok(())
// }
/// Arrête le client
pub fn stop(&mut self) {
self.active = false;
println!(" UdpClient arrêté");
}
/// Déconnecte (ferme socket)
pub fn disconnect(&mut self) {
self.stop();
self.socket = None;
self.server_addr = None;
println!(" UdpClient déconnecté");
}
/// Change de serveur
pub fn change_server<A: ToSocketAddrs>(&mut self, new_addr: A) -> Result<(), String> {
let was_active = self.active;
// Arrêter et déconnecter
self.disconnect();
// Reconnecter au nouveau serveur
self.connect(new_addr)?;
// Redémarrer si c'était actif (nécessiterait de stocker le callback)
// Note: comme pour AudioCapture, c'est une limitation de cette approche
Ok(())
}
/// Envoie des données (méthode simple)
pub fn send_to(&self, data: &[u8]) -> Result<(), String> {
if !self.active {
return Err("Client non actif".to_string());
}
let socket = self.socket.as_ref().ok_or("Socket fermée")?;
let addr = self.server_addr.ok_or("Adresse non définie")?;
socket.send_to(data, addr)
.map_err(|e| format!("Erreur envoi: {}", e))?;
Ok(())
}
/// Getters
pub fn is_active(&self) -> bool { self.active }
pub fn server_address(&self) -> Option<SocketAddr> { self.server_addr }
pub fn local_address(&self) -> Option<SocketAddr> {
self.socket.as_ref()?.local_addr().ok()
}
}
pub struct NetworkSession {
udp_client: UdpClient,
// Configuration
keepalive_interval: u64, // secondes
// EventBus public (comme AudioCapture)
// pub event_bus: NetworkEventBus,
// État des threads
running: Arc<AtomicBool>,
threads: Vec<JoinHandle<()>>,
}
impl NetworkSession {
/// Crée une nouvelle session
pub fn new(udp_client: UdpClient) -> Result<Self, String> {
Ok(Self {
udp_client,
keepalive_interval: 10, // 10 secondes par défaut
// event_bus: NetworkEventBus::new(),
running: Arc::new(AtomicBool::new(false)),
threads: Vec::new(),
})
}
/// Démarre la session
pub fn start_session(&mut self) -> Result<(), String> {
if self.running.load(Ordering::Relaxed) {
return Err("Session déjà démarrée".to_string());
}
// Cloner ce qui est nécessaire pour les threads
let server_addr = self.udp_client.server_address()
.ok_or("Client non connecté")?;
// Créer les channels
let (send_tx, send_rx) = bounded(2000);
// let (recv_tx, recv_rx) = bounded(2000);
// Cloner la socket
let socket_send = self.udp_client.socket.as_ref()
.ok_or("Socket non disponible")?
.try_clone()
.map_err(|e| format!("Erreur clone socket: {}", e))?;
let socket_recv = self.udp_client.socket.as_ref()
.unwrap()
.try_clone()
.map_err(|e| format!("Erreur clone socket: {}", e))?;
// Démarrer les threads (comme dans AudioCapture)
let running = Arc::clone(&self.running);
running.store(true, Ordering::Relaxed);
let mut threads = self.inner.threads.write();
// Thread sender
let running_send = Arc::clone(&running);
let sender_handle = thread::spawn(move || {
Self::sender_worker(socket_send, server_addr, send_rx, running_send);
});
let sender_socket = socket.try_clone()
.map_err(|e| format!("Erreur clone socket: {}", e))?;
let sender_eventbus = self.inner.event_bus.clone();
let sender_running = Arc::clone(&self.inner.running);
threads.push(thread::spawn(move || {
Self::sender_worker(sender_socket, server_addr, sender_eventbus, sender_running);
}));
// Thread receiver
let running_recv = Arc::clone(&running);
let receiver_handle = thread::spawn(move || {
Self::receiver_worker(socket_recv, running_recv);
});
let receiver_socket = socket.try_clone()
.map_err(|e| format!("Erreur clone socket: {}", e))?;
let receiver_eventbus = self.inner.event_bus.clone();
let receiver_message_eventbus = self.inner.message_event_bus.clone();
let receiver_running = Arc::clone(&self.inner.running);
threads.push(thread::spawn(move || {
Self::receiver_worker(receiver_socket, receiver_eventbus, receiver_message_eventbus, receiver_running);
}));
// Thread keepalive
let running_keepalive = Arc::clone(&running);
let keepalive_sender = send_tx.clone();
let keepalive_interval = self.keepalive_interval;
let keepalive_handle = thread::spawn(move || {
Self::keepalive_worker(keepalive_sender, keepalive_interval, running_keepalive);
});
// let keepalive_tx = self.inner.outbound_tx.clone();
let keepalive_eventbus = self.inner.event_bus.clone();
let keepalive_interval = config.keepalive_interval;
let keepalive_running = Arc::clone(&self.inner.running);
// Stocker les handles et le sender
self.threads.push(sender_handle);
self.threads.push(receiver_handle);
self.threads.push(keepalive_handle);
threads.push(thread::spawn(move || {
Self::keepalive_worker(keepalive_eventbus, keepalive_interval, keepalive_running);
}));
// Mettre à jour l'état
{
let mut state = self.inner.state.write();
*state = SessionState::Connected;
}
println!(" Session réseau démarrée");
Ok(())
}
/// Arrête la session
pub fn stop(&mut self) {
if !self.running.load(Ordering::Relaxed) {
return;
}
fn stop_internal(&self) {
self.inner.running.store(false, Ordering::Relaxed);
// Arrêter les threads
self.running.store(false, Ordering::Relaxed);
// Attendre la fin
for handle in self.threads.drain(..) {
// Attendre la fin des threads
let mut threads = self.inner.threads.write();
for handle in threads.drain(..) {
let _ = handle.join();
}
println!(" Session réseau arrêtée");
}
/// Change de serveur (comme change_device)
pub fn change_server<A: std::net::ToSocketAddrs>(&mut self, new_addr: A) -> Result<(), String> {
let was_running = self.running.load(Ordering::Relaxed);
// === Workers (identiques, déjà synchrones) ===
// Arrêter la session
self.stop();
// fn sender_worker(
// socket: UdpSocket,
// server_addr: SocketAddr,
// receiver: Receiver<Vec<u8>>,
// running: Arc<AtomicBool>,
// ) {
// println!("📤 Network sender worker démarré");
//
// while running.load(Ordering::Relaxed) {
// match receiver.recv_timeout(Duration::from_millis(100)) {
// Ok(data) => {
// if let Err(e) = socket.send_to(&data, server_addr) {
// eprintln!("❌ Erreur envoi: {}", e);
// }
// }
// Err(_) => continue, // Timeout ou canal fermé
// }
// }
//
// println!("📤 Network sender worker arrêté");
// }
// Changer de serveur sur le client UDP
self.udp_client.change_server(new_addr)?;
// fn receiver_worker(
// socket: UdpSocket,
// sender: Sender<(Vec<u8>, SocketAddr)>,
// running: Arc<AtomicBool>,
// ) {
// let mut buffer = [0u8; 1500];
// println!("📥 Network receiver worker démarré");
//
// while running.load(Ordering::Relaxed) {
// match socket.recv_from(&mut buffer) {
// Ok((size, addr)) => {
// let data = buffer[..size].to_vec();
// if sender.try_send((data, addr)).is_err() {
// break; // Canal fermé
// }
// }
// Err(e) if e.kind() == std::io::ErrorKind::TimedOut => continue,
// Err(_) => break,
// }
// }
//
// println!("📥 Network receiver worker arrêté");
// }
//
// Redémarrer si c'était actif
if was_running {
self.start_session()?;
}
Ok(())
}
fn sender_worker(socket: UdpSocket, server_addr: SocketAddr, event_bus: UDPMessageBus, running: Arc<AtomicBool>) {
let receiver = event_bus.subscribe_outgoing();
println!("📤 Network sender worker démarré");
// === Workers (comme dans AudioCapture) ===
fn sender_worker(
socket: UdpSocket,
server_addr: SocketAddr,
receiver: Receiver<Vec<u8>>,
running: Arc<AtomicBool>,
) {
println!(" Network sender worker démarré");
// SANS timeout - plus simple et efficace
while let Ok(data) = receiver.recv() {
if !running.load(Ordering::Relaxed) {
break;
}
if let Err(e) = socket.send_to(&data, server_addr) {
while running.load(Ordering::Relaxed) {
match receiver.recv_timeout(Duration::from_millis(100)) {
Ok(message_call) => {
let bytes = message_call.to_bytes();
if let Err(e) = socket.send_to(&bytes, server_addr) {
eprintln!("❌ Erreur envoi: {}", e);
}
}
println!(" Network sender worker arrêté");
Err(_) => continue, // Timeout ou canal fermé
}
}
fn receiver_worker(
socket: UdpSocket,
running: Arc<AtomicBool>,
) {
println!("📤 Network sender worker arrêté");
}
fn receiver_worker(socket: UdpSocket, event_bus: UDPMessageBus, message_event_bus: UDPMessageDispatcherBus, running: Arc<AtomicBool>){
let mut buffer = [0u8; 1500];
println!(" Network receiver worker démarré");
println!("📥 Network receiver worker démarré");
while running.load(Ordering::Relaxed) {
match socket.recv_from(&mut buffer) {
Ok((size, addr)) => {
let data = Arc::new(buffer[..size].to_vec());
match MessageEvent::from_bytes(&buffer[..size]){
Ok(message) => {
event_bus.broadcast_incoming(message.clone());
message_event_bus.broadcast(UDPMessageType::from_message(&buffer).unwrap(), message);
},
Err(e) => println!("❌ Parse error: {}", e),
}
}
Err(e) if e.kind() == std::io::ErrorKind::TimedOut => continue,
Err(_) => break,
Err(e) => {
println!("❌ Erreur réseau dans receiver: {}", e);
break;
}
}
println!(" Network receiver worker arrêté");
}
println!("📥 Network receiver worker arrêté");
}
fn keepalive_worker(
sender: Sender<Vec<u8>>,
interval_secs: u64,
sender: UDPMessageBus,
interval: Duration,
running: Arc<AtomicBool>,
) {
println!(" Keepalive worker démarré");
println!("💗 Keepalive worker démarré");
while running.load(Ordering::Relaxed) {
thread::sleep(std::time::Duration::from_secs(interval_secs));
thread::sleep(interval);
if !running.load(Ordering::Relaxed) {
break;
}
// Envoyer keepalive (MessageType::Keepalive = 0)
let keepalive = 0u16.to_le_bytes().to_vec();
if sender.try_send(keepalive).is_err() {
break; // Queue fermée
// Envoyer keepalive (ping)
let uuid = Uuid::new_v4();
let message_id = *uuid.as_bytes();
let ping_message = MessageCall::ping(message_id);
// let keepalive = vec![0u8];
// if sender.try_send(keepalive).is_err() {
// break;
// }
println!("💗 Keepalive envoyé");
}
println!(" Keepalive envoyé");
println!("💗 Keepalive worker arrêté");
}
println!(" Keepalive worker arrêté");
// event_bus
pub fn subscribe_outgoing(&self) -> Receiver<MessageCall>{
self.inner.event_bus.subscribe_outgoing()
}
pub fn subscribe_incoming(&self) -> Receiver<MessageEvent>{
self.inner.event_bus.subscribe_incoming()
}
}
impl Drop for NetworkSession {
impl Drop for UdpSession {
fn drop(&mut self) {
self.stop();
if Arc::strong_count(&self.inner) == 1 {
// Dernier clone, arrêter la session
self.inner.running.store(false, Ordering::Relaxed);
}
}
}

58
src/services/audio.rs Normal file
View File

@@ -0,0 +1,58 @@
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, AtomicU16, Ordering};
use std::thread;
use crossbeam::channel::{Receiver};
use crate::net::message::MessageCall;
use crate::net::udp_client::UdpSession;
use crate::utils::event_bus::EncodedAudioData;
pub struct AudioCaptureService {
audio_in_receiver: Receiver<EncodedAudioData>,
udp_session: UdpSession,
sequence_counter: Arc<AtomicU16>,
running: Arc<AtomicBool>
}
impl AudioCaptureService {
pub fn new(audio_in_receiver: Receiver<EncodedAudioData>, udp_session: UdpSession) -> Self {
Self {
audio_in_receiver,
udp_session,
sequence_counter: Arc::new(AtomicU16::new(0)),
running: Arc::new(AtomicBool::new(false))
}
}
pub fn start(&self) {
println!("Audio service : 'start' called");
self.audio_to_network();
}
pub fn audio_to_network(&self) {
let receiver = self.audio_in_receiver.clone();
let running = self.running.clone();
let sequence = self.sequence_counter.clone();
let client = self.udp_session.clone();
self.running.store(true, Ordering::Relaxed);
thread::spawn(move || {
println!("Audio service : 'audio_to_network' thread started");
while running.load(Ordering::Relaxed) {
match receiver.recv_timeout(std::time::Duration::from_millis(100)) {
Ok(frame_encoded) => {
println!("Audio service : 'audio_to_network' thread received frame");
let message = MessageCall::audio(sequence.load(Ordering::Relaxed), frame_encoded);
let _ = client.send(message);
}
Err(e) => {
println!("Error: {}", e);
}
}
sequence.fetch_add(1, Ordering::Relaxed);
}
});
println!("Audio service : 'audio_to_network' started");
}
}

2
src/services/mod.rs Normal file
View File

@@ -0,0 +1,2 @@
pub mod audio;
pub mod network;

26
src/services/network.rs Normal file
View File

@@ -0,0 +1,26 @@
use crate::net::message::MessageCall;
use crate::net::udp_client::UdpSession;
pub struct NetworkService {
session: UdpSession,
}
impl NetworkService {
pub fn new(network_session: UdpSession) -> Self {
Self {
session: network_session,
}
}
pub fn start(&self) {
self.udp_dispatcher();
}
pub fn send_message(&self, message: MessageCall) -> Result<(), String> {
self.session.send(message)
}
fn udp_dispatcher(&self) {
}
}

View File

@@ -4,11 +4,13 @@
//! Un EventBus performant utilisant parking_lot::RwLock pour la distribution
//! de données vers plusieurs consumers de manière zero-copy.
use std::collections::HashMap;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};
use kanal::{unbounded, Receiver, Sender};
use crossbeam::channel::{unbounded, Receiver, Sender};
use parking_lot::RwLock;
use strum::IntoEnumIterator;
use crate::net::message::{MessageCall, MessageEvent, UDPMessageType};
// ═══════════════════════════════════════════════════════════════════════════════
// 🎯 Types aliases pour une meilleure lisibilité
// ═══════════════════════════════════════════════════════════════════════════════
@@ -34,7 +36,7 @@ impl<T> Subscriber<T> {
/// Vérifie si le subscriber est encore actif
pub fn is_active(&self) -> bool {
self.active.load(Ordering::Relaxed) && !self.sender.is_closed()
self.active.load(Ordering::Relaxed)
}
/// Désactive le subscriber
@@ -86,7 +88,15 @@ where
for subscriber in subscribers.iter() {
if subscriber.is_active() {
// try_send pour éviter les blocages
let _ = subscriber.sender.try_send(data.clone());
// let _ = subscriber.sender.try_send(data.clone());
match subscriber.sender.try_send(data.clone()) {
Ok(_) => (),
Err(crossbeam::channel::TrySendError::Full(_)) => {
println!("⚠️ Subscriber queue pleine, message ignoré");
}Err(crossbeam::channel::TrySendError::Disconnected(_)) => {
subscriber.deactivate();
}
}
}
}
}
@@ -138,12 +148,138 @@ where
}
}
// ═══════════════════════════════════════════════════════════════════════════════
// 🖧 Types spécialisés pour le network
// ═══════════════════════════════════════════════════════════════════════════════
/// EventBus spécialisé pour les paquets UDP
pub type UDPCallBus = EventBus<MessageCall>;
pub type UDPEventBus = EventBus<MessageEvent>;
pub struct UDPMessageBus {
pub outgoing: UDPCallBus,
pub incoming: UDPEventBus,
}
impl UDPMessageBus {
/// Crée un nouveau UDPPaquetBus
pub fn new() -> Self {
Self {
outgoing: UDPCallBus::new(),
incoming: UDPEventBus::new(),
}
}
/// Crée un nouveau UDPPaquetBus avec capacity pré-alloué
pub fn with_capacity(capacity: usize) -> Self {
Self {
outgoing: UDPCallBus::with_capacity(capacity),
incoming: UDPEventBus::with_capacity(capacity),
}
}
/// S'abonne aux paquets sortants
pub fn subscribe_outgoing(&self) -> Receiver<MessageCall> {
self.outgoing.subscribe()
}
/// S'abonne aux paquets entrants
pub fn subscribe_incoming(&self) -> Receiver<MessageEvent> {
self.incoming.subscribe()
}
/// Diffuse un paquet sortant
pub fn broadcast_outgoing(&self, data: MessageCall) {
self.outgoing.broadcast(data);
}
/// Diffuse un paquet entrant
pub fn broadcast_incoming(&self, data: MessageEvent) {
self.incoming.broadcast(data);
}
pub fn shutdown(&self) {
self.outgoing.shutdown();
self.incoming.shutdown();
}
}
impl Default for UDPMessageBus {
fn default() -> Self {
Self::new()
}
}
impl Clone for UDPMessageBus {
fn clone(&self) -> Self {
Self {
outgoing: self.outgoing.clone(),
incoming: self.incoming.clone(),
}
}
}
// ═══════════════════════════════════════════════════════════════════════════════
// 🖧 Types spécialisés pour le type de message udp
// ═══════════════════════════════════════════════════════════════════════════════
pub struct UDPMessageDispatcherBus{
message_tree: HashMap<UDPMessageType, UDPEventBus>
}
impl UDPMessageDispatcherBus {
pub fn new() -> Self {
let mut map = HashMap::<UDPMessageType, UDPEventBus>::new();
for message_type in UDPMessageType::iter() {
map.insert(message_type, UDPEventBus::new());
}
Self {
message_tree: map
}
}
pub fn with_capacity(capacity: usize) -> Self {
let mut map = HashMap::<UDPMessageType, UDPEventBus>::new();
for message_type in UDPMessageType::iter() {
map.insert(message_type, UDPEventBus::with_capacity(capacity));
}
Self {
message_tree: map
}
}
pub fn subscribe(&self, message_type: UDPMessageType) -> Receiver<MessageEvent> {
self.message_tree.get(&message_type).unwrap().subscribe()
}
pub fn broadcast(&self, message_type: UDPMessageType, data: MessageEvent) {
if let Some(bus) = self.message_tree.get(&message_type) {
bus.broadcast(data);
}
}
}
impl Default for UDPMessageDispatcherBus {
fn default() -> Self {
Self::new()
}
}
impl Clone for UDPMessageDispatcherBus {
fn clone(&self) -> Self {
Self {
message_tree: self.message_tree.clone(),
}
}
}
// ═══════════════════════════════════════════════════════════════════════════════
// 🎵 Types spécialisés pour l'audio
// ═══════════════════════════════════════════════════════════════════════════════
/// Type pour les données audio brutes (samples i16)
pub type RawAudioData = Arc<Vec<i16>>;
pub type RawAudioData = Vec<i16>;
/// Type pour les données audio encodées (opus bytes)
pub type EncodedAudioData = Arc<Vec<u8>>;