This commit is contained in:
2025-11-15 00:35:41 +01:00
parent 8acfbf1215
commit 7ec38a443b
4 changed files with 139 additions and 93 deletions

View File

@@ -4,64 +4,64 @@
package udp package udp
import ( import (
"context"
"fmt" "fmt"
"net" "net"
"syscall"
"golang.org/x/sys/unix" "golang.org/x/sys/unix"
) )
// listenUDP crée workerCount sockets UDP distinctes avec SO_REUSEPORT activé.
// Chaque socket écoute sur bindAddr et sera utilisée par un worker.
func listenUDP(bindAddr string, workerCount int) ([]*net.UDPConn, error) { func listenUDP(bindAddr string, workerCount int) ([]*net.UDPConn, error) {
addr, err := net.ResolveUDPAddr("udp", bindAddr) if workerCount <= 0 {
if err != nil { workerCount = 1
return nil, fmt.Errorf("cannot resolve address: %w", err)
} }
conns := make([]*net.UDPConn, 0, workerCount) var conns []*net.UDPConn
for i := 0; i < workerCount; i++ { closeAll := func() {
conn, err := net.ListenUDP("udp", addr)
if err != nil {
// En cas derreur, on ferme ce quon a ouvert.
for _, c := range conns { for _, c := range conns {
_ = c.Close() _ = c.Close()
} }
return nil, fmt.Errorf("cannot listen on address (worker %d): %w", i, err)
}
rawConn, err := conn.SyscallConn()
if err != nil {
_ = conn.Close()
for _, c := range conns {
_ = c.Close()
}
return nil, fmt.Errorf("cannot get raw connection (worker %d): %w", i, err)
} }
lc := net.ListenConfig{
Control: func(network, address string, c syscall.RawConn) error {
var sockErr error var sockErr error
err = rawConn.Control(func(fd uintptr) { err := c.Control(func(fd uintptr) {
sockErr = unix.SetsockoptInt( if err := unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEADDR, 1); err != nil {
int(fd), sockErr = fmt.Errorf("set SO_REUSEADDR: %w", err)
unix.SOL_SOCKET, return
unix.SO_REUSEPORT, }
1, if err := unix.SetsockoptInt(int(fd), unix.SOL_SOCKET, unix.SO_REUSEPORT, 1); err != nil {
) sockErr = fmt.Errorf("set SO_REUSEPORT: %w", err)
return
}
}) })
if err != nil { if err != nil {
_ = conn.Close() return err
for _, c := range conns {
_ = c.Close()
} }
return nil, fmt.Errorf("control error (worker %d): %w", i, err) return sockErr
} },
if sockErr != nil {
_ = conn.Close()
for _, c := range conns {
_ = c.Close()
}
return nil, fmt.Errorf("cannot set SO_REUSEPORT (worker %d): %w", i, sockErr)
} }
conns = append(conns, conn) for i := 0; i < workerCount; i++ {
pc, err := lc.ListenPacket(context.Background(), "udp", bindAddr)
if err != nil {
closeAll()
return nil, fmt.Errorf("worker %d: listen failed on %q: %w", i, bindAddr, err)
}
udpConn, ok := pc.(*net.UDPConn)
if !ok {
pc.Close()
closeAll()
return nil, fmt.Errorf("worker %d: PacketConn is not *net.UDPConn", i)
}
conns = append(conns, udpConn)
} }
return conns, nil return conns, nil

View File

@@ -8,17 +8,18 @@ import (
"net" "net"
) )
// listenUDP sur Windows crée une seule socket UDP qui sera partagée par tous
// les workers (tous les workerID utiliseront conns[0]).
func listenUDP(bindAddr string, workerCount int) ([]*net.UDPConn, error) { func listenUDP(bindAddr string, workerCount int) ([]*net.UDPConn, error) {
addr, err := net.ResolveUDPAddr("udp", bindAddr) addr, err := net.ResolveUDPAddr("udp", bindAddr)
if err != nil { if err != nil {
return nil, fmt.Errorf("cannot resolve address: %w", err) return nil, fmt.Errorf("cannot resolve address %q: %w", bindAddr, err)
} }
conn, err := net.ListenUDP("udp", addr) conn, err := net.ListenUDP("udp", addr)
if err != nil { if err != nil {
return nil, fmt.Errorf("cannot listen on address: %w", err) return nil, fmt.Errorf("cannot listen on address %q: %w", bindAddr, err)
} }
// Un seul conn partagé par tous les workers.
return []*net.UDPConn{conn}, nil return []*net.UDPConn{conn}, nil
} }

View File

@@ -7,49 +7,61 @@ import (
mapset "github.com/deckarep/golang-set/v2" mapset "github.com/deckarep/golang-set/v2"
) )
// ... existing code ...
type RoutingTable struct { type RoutingTable struct {
mu sync.RWMutex mu sync.RWMutex
routes map[string]mapset.Set[*net.UDPAddr] routes map[string]mapset.Set[*net.UDPAddr]
} }
// NewRoutingTable crée une table vide.
func NewRoutingTable() *RoutingTable { func NewRoutingTable() *RoutingTable {
return &RoutingTable{ return &RoutingTable{
routes: make(map[string]mapset.Set[*net.UDPAddr]), routes: make(map[string]mapset.Set[*net.UDPAddr]),
} }
} }
func (rt *RoutingTable) AddClient(channelID string, addr *net.UDPAddr) { // Add enregistre un client dans un channel.
func (rt *RoutingTable) Add(channel string, addr *net.UDPAddr) {
rt.mu.Lock() rt.mu.Lock()
defer rt.mu.Unlock() defer rt.mu.Unlock()
if rt.routes[channelID] == nil { set, ok := rt.routes[channel]
rt.routes[channelID] = mapset.NewSet[*net.UDPAddr]() if !ok {
set = mapset.NewSet[*net.UDPAddr]()
rt.routes[channel] = set
} }
rt.routes[channelID].Add(addr) set.Add(addr)
} }
func (rt *RoutingTable) RemoveClient(channelID string, addr *net.UDPAddr) { // Remove supprime un client d'un channel.
func (rt *RoutingTable) Remove(channel string, addr *net.UDPAddr) {
rt.mu.Lock() rt.mu.Lock()
defer rt.mu.Unlock() defer rt.mu.Unlock()
if clients, exists := rt.routes[channelID]; exists { set, ok := rt.routes[channel]
clients.Remove(addr) if !ok {
if clients.Cardinality() == 0 { return
delete(rt.routes, channelID)
} }
set.Remove(addr)
if set.Cardinality() == 0 {
delete(rt.routes, channel)
} }
} }
// GetClients returns the clients connected to the given channelID // GetAddrs renvoie une copie de la liste des clients d'un channel.
// don't modify the returned set! func (rt *RoutingTable) GetAddrs(channel string) []*net.UDPAddr {
func (rt *RoutingTable) GetClients(channelID string) mapset.Set[*net.UDPAddr] {
rt.mu.RLock() rt.mu.RLock()
defer rt.mu.RUnlock() defer rt.mu.RUnlock()
clients, exists := rt.routes[channelID] set, ok := rt.routes[channel]
if !exists { if !ok {
return nil return nil
} }
return clients addrs := make([]*net.UDPAddr, 0, set.Cardinality())
for addr := range set.Iter() {
addrs = append(addrs, addr)
}
return addrs
} }

View File

@@ -23,12 +23,21 @@ func NewServer(bindAddr string) *Server {
return &Server{ return &Server{
bindAddr: bindAddr, bindAddr: bindAddr,
routingTable: NewRoutingTable(),
ctx: ctx, ctx: ctx,
cancel: cancel, cancel: cancel,
} }
} }
func (s *Server) Router() *RoutingTable {
return s.routingTable
}
func (s *Server) Run() error { func (s *Server) Run() error {
if s.bindAddr == "" {
return fmt.Errorf("bind address is empty")
}
workerCount := runtime.NumCPU() workerCount := runtime.NumCPU()
conns, err := listenUDP(s.bindAddr, workerCount) conns, err := listenUDP(s.bindAddr, workerCount)
@@ -41,78 +50,102 @@ func (s *Server) Run() error {
s.conns = conns s.conns = conns
for _, conn := range s.conns { for _, conn := range s.conns {
conn.SetReadBuffer(8 * 1024 * 1024) _ = conn.SetReadBuffer(8 * 1024 * 1024)
conn.SetWriteBuffer(8 * 1024 * 1024) _ = conn.SetWriteBuffer(8 * 1024 * 1024)
} }
fmt.Println("Listening on", s.bindAddr) fmt.Println("[udp] listening on", s.bindAddr, "with", len(s.conns), "worker(s)")
for i, conn := range s.conns { for workerID, conn := range s.conns {
s.wg.Add(1) s.wg.Add(1)
go s.workerLoop(i, conn) go s.workerLoop(workerID, conn)
} }
return nil return nil
} }
func (s *Server) sendTo(data []byte, addr *net.UDPAddr) error { func (s *Server) Stop() {
if len(s.conns) == 0 || s.conns[0] == nil { s.cancel()
return fmt.Errorf("server not started") for _, c := range s.conns {
_ = c.Close()
}
s.wg.Wait()
} }
// On utilise la première conn pour lenvoi (cest suffisant pour UDP). func (s *Server) workerLoop(workerID int, conn *net.UDPConn) {
_, err := s.conns[0].WriteToUDP(data, addr)
return err
}
func (s *Server) workerLoop(id int, conn *net.UDPConn) {
defer s.wg.Done() defer s.wg.Done()
buffer := make([]byte, 1500) buf := make([]byte, 1500)
fmt.Println("Worker", id, "started") fmt.Println("[udp] worker", workerID, "started")
for { for {
select { select {
case <-s.ctx.Done(): case <-s.ctx.Done():
fmt.Println("Worker", id, "stopped") fmt.Println("[udp] worker", workerID, "stopped")
return return
default: default:
size, addr, err := conn.ReadFromUDP(buffer) n, addr, err := conn.ReadFromUDP(buf)
if err != nil { if err != nil {
if s.ctx.Err() != nil { if s.ctx.Err() != nil {
return return
} }
if opErr, ok := err.(*net.OpError); ok && opErr.Temporary() { if ne, ok := err.(net.Error); ok && ne.Timeout() {
continue continue
} }
fmt.Printf("Error reading from UDP (worker %d): %v\n", id, err) fmt.Printf("[udp] worker %d: read error: %v\n", workerID, err)
continue continue
} }
s.handlePacket(buffer[:size], addr) // Le worker qui lit est aussi celui qui traite et qui écrit.
s.handlePacket(conn, buf[:n], addr)
} }
} }
} }
func (s *Server) handlePacket(data []byte, addr *net.UDPAddr) { // handlePacket reçoit maintenant directement la conn du worker.
// Aucun hop supplémentaire : le paquet reste dans la goroutine/conn du worker.
func (s *Server) handlePacket(conn *net.UDPConn, data []byte, addr *net.UDPAddr) {
if len(data) == 0 { if len(data) == 0 {
return return
} }
pt := PacketType(data[0]) pt := PacketType(data[0])
switch pt { switch pt {
case PacketTypePing: case PacketTypePing:
_ = s.sendTo([]byte{byte(PacketTypePing)}, addr) // exemple simple : echo du ping
return _, _ = conn.WriteToUDP([]byte{byte(PacketTypePing)}, addr)
case PacketTypeConnect: case PacketTypeConnect:
if len(data) < 2 {
return return
}
channelID := string(data[1:])
s.routingTable.Add(channelID, addr)
case PacketTypeDisconnect: case PacketTypeDisconnect:
if len(data) < 2 {
return return
}
channelID := string(data[1:])
s.routingTable.Remove(channelID, addr)
case PacketTypeVoiceData: case PacketTypeVoiceData:
// todo : déterminer le format du packet if len(data) < 2 {
// channelID := string(data[1:5])
return return
}
channelID := string(data[1:]) // à adapter selon ton vrai format
recipients := s.routingTable.GetAddrs(channelID)
for _, dst := range recipients {
// optionnel: ne pas renvoyer à la source
if dst.IP.Equal(addr.IP) && dst.Port == addr.Port {
continue
}
_, _ = conn.WriteToUDP(data, dst)
}
default: default:
return // type inconnu -> ignore
} }
} }